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A list of all the powers and mutations already used, and those who have them.

Powers

Manipulations

Water Manipulation

Water Manipulation is the ability to move water with the user's mind. They can commonly generate it was well.

Users: Riverstar (StreamClan), River (The Skulk of Barking Song)

Fire Manipulation

Fire Manipulation is the ability to move fire with the user's mind. They can commonly generate it was well.

Users: Starlingfire (StreamClan)

Smoke Manipulation

Smoke Manipulation is the ability to move smoke with the user's mind. They can commonly generate it was well.

Users: Emberpaw (StreamClan)

Light Manipulation

Light Manipulation is the ability to control light with the user's mind. They can commonly generate it was well.

Users: Altinan (The North Wolf Faction), Feather (The Skulk of Barking Song)

Size Manipulation

Size Manipulation is the ability to change one's size. They can grow as big as a lion or shrink as small as an ant. Their strength commonly changes with it.

Users: Lionstep (The SpellWeavers)

Memory Manipulation

Memory Manipulation is the ability to change one's memory. The user can alter it so they remember something different. The user can commonly generate and remove memories as well.

Users: Frost (The North Wolf Faction)

Defensive

Shields

This power allows the user to generate and remove shields at will. The color and substance vary, although it is commonly seen as glowing purple and with a slick, glassy texture.

Users: Crowsplash (StreamClan), Sky (The Skulk of Barking Song)

Crystal Encasement

With this ability, users can encase their self in crystal. The type of crystal and how much it affects them varies.

Users: Dawnpaw (StreamClan)

Hiding

Illusions

The ability to create and remove illusions at will, these are not usually touchable and disappear when someone tries to. How long they hold for and quality vary from user to user.

Users: Emberwalk (StreamClan)

Shapeshifting

The user can change their/someone's appearance. The limitations of this ability varies.

Users: Ashstar (The Enigmatic)

Invisibility

The user can turn transparent at will, and sometimes can turn others transparent as well. They are not intangible, however, and can be discovered.

Users: Cloudtrack (StreamClan)

Darkness

Darkness is the ability to turn an area dark at will. How far, how long (timewise), and how dark depends on the user, although the standard answers are, in order, a ten foot diameter, for however long the user is focused, and dark enough to not see a cat.

Users: Crowsplash (StreamClan)

Offensive

Telekinesis

Telekinesis is the ability to move things with one's mind. They cannot manipulate it otherwise (e.g making plants grow, controlling a cat's mind, etc.) but they can break it as well. It is a very powerful ability. How long one can go varies from users.

Users: Morningstar (The SpellWeavers)

Exlopding flashes of light

The ability to generate lights that explode and then disappear, it is a very unique power and few receive it. What damage the explosion causes varies.

Users: Flaretrack (StreamClan)

Neutral

Telepathy

Telepathy is the ability to read and/or send information via the mind. Some users can only send information, some can only read, and some can do both. It all really varies from each user.

Users: Mystique (The Skulk of Barking Song), Wavepaw (The Enigmatic)

Teleportation

Teleportation allows the user to appear somewhere else without having to manually move there. How far they can travel and what happens before they teleport varies.

Users: Fadestep (rogue), Phoenixpaw (StreamClan), Halloween (StreamClan)

Healing

Accelerated Regeneration

This power allows one to regenerate from wounds and illnesses faster than normal regeneration. This prevents scars, so users do not usually have them (as the only time they could receive them would be before they gain this power).

Users: Blueheart (The SpellWeavers)

Mental Powers

This category is for mental powers that don't fit into the others.

Flashes of Precognition

This power allows the user to have a glimpse of what will happen in the future. Certain aspects of this power vary.

Users: Skystride (The Enigmatic)

Mutations

Wings

Feathered wings

This mutation gifts the user with feathered wings, usually following the same color and pattern as the user's coat.

Users: Ripplewing (StreamClan), Pinebird (StreamClan), Nightpaw (The SpellWeavers), Wren (The Skulk of Barking Song)

Bat wings

This mutation gifts the user with bat-like wings, usually the same color and pattern as the user's coat.

Users: Snow (The North Wolf Faction)

Bee wings

This mutation gives the user bee (-like) wings. They can be affected by the cat's coloration but usually are merely normal bee wings.

Users: Bumblepaw (The SpellWeavers)


Eyeglowing

Eyeglowing is a power used for many different things, and is quite common, almost everyone has it. One use is levitation/telekinesis for a short time, another is to convey power use. For example, when Fadestep is preparing to teleport, her eyes glow. The glow is usually the colour of the magic or the user's eye. It can also respond to other strong magic in the area, for example if the Mirror Realm glitches into Zantha, cats eyes respond to it and shine.

Users:  Riverstar (StreamClan), Oliveeye (StreamClan), Silentpaw (StreamClan), Ivystar (WillowClan), Hawkstep (The SpellWeavers), Swiftpaw (The SpellWeavers), Huntress, Fadestep

MORE TO BE ADDED SOON

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